It’s a syndrome seen at so many schools. As school districts face shrinking budgets, some are tempted to find savings by cutting library staff. After all, the reasoning goes, with so many resources available via laptops, tablets or phones, who needs librarians anymore?
We all do, argues…
Topics: 1:1, BYOD, Computational Thinking, Curriculum, Flipped learning, Gaming, ISTE Conference & Expo, Learning spaces, Mobile learning, professional learning, Project-based learning, STEM & STEAM, Technology infrastructure, Tools
The new ISTE Standards for Students, released in 2016, were developed to empower student voice and ensure that learning is a student-driven process of exploration, creativity and discovery no matter…
Topics: 1:1, Advocacy, BYOD, Coding & robotics, Computational Thinking, Curriculum, Flipped learning, Gaming, Learning spaces, Mobile learning, Online learning, professional learning, Technology infrastructure, Tools
Globally, computer education is a focus of many national strategies as awareness grows of the impact of automation and technology. Australia took the opportunity when developing a national curriculum to reframe computer education away from a subset of design and technology to become a distinct…
Creating active, flexible learning spaces is often associated with modern designs and stylish furniture. But there is a far more important component than sleek desktops and brightly colored…
Topics: 1:1, BYOD, Computational Thinking, Curriculum, Flipped learning, Gaming, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, professional learning, Technology infrastructure, Tools
Many of our presenters come to the ISTE Conference & Expo for the same reason that other attendees come: They love the engagement, learning from peers and the electric atmosphere.
Putting students at the center of learning takes a double commitment. One to ensure that instruction and learning address distinct student needs, interests and aspirations, and one to provide spaces that support a student-centered program.
Topics: Learning spaces
Believe it or not, Jeff Spicoli may have been onto something.
“I’ve been thinking about this, Mr. Hand. If I’m here and you’re here, doesn’t that make it our time? Certainly, there’s nothing wrong with a little feast on our time.”
Workplace design is changing. At companies like Facebook and Google, the work environment is wide open, a design approach geared toward enhancing flexibility for an agile, mobile workforce.
It’s a concept that also works for classrooms, says Carl Hooker, director of innovation…
Topics: Learning spaces